Wednesday, November 26, 2014

Google posted a job you might be interested in



Google



User Experience Design Intern, Summer 2015

San Francisco Bay Area, US - Information Services, Internet

Applications are due by December 31, 2014 at 11:59pm PST. Our team will review applications on a rolling basis and it's in the candidates best interest to apply early. All hiring will be complete by March 2015. Thank you for your patience while we consider your application.



Design roles we are hiring for and responsibilities:



Interaction Designer:




  • Able to produce and test interaction flows and mocks that accurately communicate product functionality to product, engineering, and visual design team members.

  • Have an understanding of research paired with an intellectual curiosity that encourages testing and iteration is essential.

  • Have an understanding of modern web and/or mobile environments such as HTML, CSS, JavaScript, Android UI, and iOS UI, as well as how the technologies of each can be used to further enhance the overall experience.

  • Have an appreciation for aesthetic details and a generally high level of production quality are encouraged.





  • Visual Designer:



  • Able to produce the highest quality design that accurately reflect a visual design language or brand guideline.

  • Have a solid understanding of typography, color, grid, and composition. Can demonstrate best practices for pixel-perfect production considerations and methods.

  • Have a broad range of style that can be consistently executed. Will ideally have an aesthetic personality or voice that is consistent, though not restricting.

  • Demonstrate the ability to develop and communicate underlying concepts that inspire design implementation.





  • Prototyper:



  • Develop interactive prototypes of conceptual or experimental experiences quickly and resourcefully that can be tested by users or presented to stakeholders and teammates for feedback and direction. Technologies may include, but are not limited to, HTML/CSS/JavaScript, ObjectiveC/Swift, Java, Angular, App Engine, jQuery, etc.





  • Motion Designer:



  • Create motion studies for enhancing usability, interaction, storytelling, and delight.

  • Work closely with UX partners and product managers to ideate and define.

  • Work closely with engineering to integrate into products.

  • Work closely with research to test and inform user experiences.



  • Responsibilities



    Perform specific responsibilities which vary by project area.



    Minimum qualifications

  • Be currently enrolled in a BA/BS or MS in Human-Computer Interaction, Computer Science, Fine Arts Design, or related field, and graduating in winter 2015, 2016 or 2017.

  • Must be currently enrolled in a full-time degree program and returning to the program after completion of the internship.





  • Preferred qualifications

  • Strong design background in interaction and/or graphic design and/or motion design fundamentals.

  • Solid analytical, creative and visual thinker with excellent communication skills, both verbal and visual.

  • Ability to apply brand visual assets in a user interface context and understanding of user-centered design principles.

  • A design portfolio that demonstrates strong design principles for web and/or mobile platforms.

  • Familiarity with front-end engineering and/or working with engineers.

  • Demonstrable proficiency with design tools (e.g. Adobe Photoshop, Sketch, Illustrator, After Effects, Quartz Composer, Framer Studio, etc.).





  • Area



    Design and user experience (UX) are at the forefront of everything we do. The job of a Designer is to envision how people experience our products and bring that vision to life in a way that feels inspired, refined and even magical. In a Designer role, you’ll tackle complex tasks and transform them into intuitive, accessible and easy-to-use solutions for billions of people around the world—from the first-time user to the sophisticated expert. Achieving this goal requires collaboration with teams of other Designers, Researchers, Engineers and Product Managers throughout the design process—from creating user flows and wireframes to building user interface mockups and prototypes. At each stage, you will anticipate what our users need, advocate for them and ensure that the final product surprises and delights them.



    User Experience



    Improve our products and develop new ones to be useful, usable and desirable to millions worldwide.



    Learn more about our User Experience roles



    Mountain View (Global HQ)



    Want to stop talking about changing the world and actually do it? At Google Mountain View, our global headquarters, we make products for hundreds of millions of users around the world that change the ways they create, share, communicate, collaborate and do business.



    Learn more about our Mountain View global headquarters



    New York



    At Google New York, we work in a beautiful old building (it's enormous, a full city block) in one of the hottest neighborhoods in town. We do a range of work in engineering, sales and marketing. We’re everything that’s great about Google, plus the 24/7 buzz of the Big Apple.



    Learn more about our New York office



    No salary provided



    Posted November 26, 2014 at 07:57AM from LinkedIn http://ift.tt/1xFc1J0

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